60 Seconds!

Have you wondered what it's like to live in a dark solitude with source limitation and survival needs.

Well...now you can!

Brought to you by indie game developer "Robot Gentleman" back in 2015, a game that has a dark twisted humor take on the apocalypse ....technically, this game goes by the name of "60 Seconds!"
to sum the game up, check out their trailer:


Reader's Note: you can experience the game by getting it on steam, follow this Link and ENJOY!

Now I am not gonna delve deep into the game, though I do wanna touch on a DLC update that I got to check out and how it made me feel emotionally and psychologically.

This update being the Crazy Cat-Lady from the apocalypse story-line. one of the hardest endings a person strives to get due to the difficulty to trigger the sequence, resource consumption and some tidbits here and there..
Things you would need, to try to get this ending (well, main things) are as follows:
*The wife, Dolores, as she she shall be the aftermath "Crazy CatLady".
*LOTS & LOTS of soup, as you would need it for your furry friends' satisfaction.
*Going insane at one point, so if you have a radio, do NOT use it, if anyone else is in the bunker, do what it takes to get rid of them.
*Sherikov the cat.
*Plenty of patience ...as you as a person playing the game would need it.


Since you have an idea of what the game is about, some information on what you need if you shall play it, let us move onto how it made me feel..

  • Generally: The whole thought of a nuclear apocalypse give me the jitters down my spine, you just don't know what would happen after, being a person that have read about the drops that happened on Japanese grounds after the war -Hiroshima and Nagasaki- I have had nightmares of what it may be like, felt my rashes act up and burn (My Eczema is weird and tends to react to negative images), another thought that comes to mind is Chernobyl, the aftereffects of atomic particles infusing itself with our surroundings, i mean in reality, we most like would die if we interacted with it, but the new life on earth just might "Adapt, Improvise, Overcome" it (and yes, i just referenced a meme, this is the new language of the world).
  • Psychologically & Emotionally: this has messed up with the chemical reactions that goes on in my system and this is just from watching people try and try in that game and fail to reach an ending they would want, you can see in their eyes, the pain and hurt, you just might end up with PTSD. What makes it more effective is the choice of soundtrack and how the tempo changes or how the sounds slightly tweaks playing with your nerves as it goes on.
Otherwise this game is very interesting, if this is the feeling that the creators are trying to trigger, I am highly impressed, Good job and keep it going :3


(I am litteraly shaking as i write this, I need to cool down)



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